iOS 10 App Development Essentials

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© 2016 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book

  1. Start Here

  2. Joining the Apple iOS Developer Program

  3. Installing Xcode 8 and the iOS 10 SDK

  4. A Guided Tour of Xcode 8

  5. An Introduction to Swift Playgrounds

  6. Swift Data Types, Constants and Variables

  7. Swift Operators and Expressions

  8. Swift Flow Control

  9. The Swift Switch Statement

  10. An Overview of Swift Functions and Closures

  11. The Basics of Object Oriented Programming in Swift

  12. An Introduction to Swift Inheritance

  13. Working with Array and Dictionary Collections in Swift

  14. Understanding Error Handling in Swift

  15. The iOS 10-Application and Development Architecture

  16. Creating an Interactive iOS 10 App

  17. An Introduction to Auto Layout in iOS 10

  18. Working with iOS 10 Auto Layout Constraints in Interface Builder

  19. An iOS 10 Auto Layout Example

  20. Using Trait Variations to Design Adaptive iOS User Interfaces

  21. Using Storyboards in Xcode 8

  22. An Overview of iOS 10 Table Views and Xcode 8 Storyboards

  23. Using Xcode 8 Storyboards to Build Dynamic TableViews

  24. Implementing iOS 10 TableView Navigation using Storyboards in Xcode 8

  25. Working with the iOS 10 Stack View Class

  26. An iOS 10 Stack View Tutorial

  27. An iOS 10 Split View Master-Detail Example

  28. An iOS 10 Split View Master-Detail Example

  29. A Guide to Multitasking in iOS 10

  30. An iOS 10 Multitasking Example

  31. Working with Directories in Swift 3 on iOS 10

  32. Working with Files in Swift 3 on iOS 10

  33. iOS 10 Directory Handling and File I/O in Swift – A Worked Example

  34. Preparing an iOS 10 App to use iCloud Storage

  35. Managing Files using the iOS 8 UIDocument Class

  36. Using iCloud Storage in an iOS 8 Application

  37. Synchronizing iOS 10 Key-Value Data using iCloud

  38. iOS 10 Database Implementation using SQLite

  39. An Example SQLite based iOS 10 Application using Swift and FMDB

  40. iOS 10 Databases in Swift using Core Data

  41. An iOS 10 Core Data Tutorial

  42. An Introduction to CloudKit Data Storage on iOS 10

  43. An Introduction to CloudKit Sharing

  44. An iOS 8 CloudKit Example

  45. An iOS 8 CloudKit Subscription Example

  46. An iOS CloudKit Sharing Example

  47. An Overview of iOS 10 Multitouch, Taps and Gestures

  48. An Example Swift iOS 8 Touch, Multitouch and Tap Application

  49. Detecting iOS 8 Touch Screen Gesture Motions in Swift

  50. Identifying Gestures using iOS 8 Gesture Recognizers

  51. An iOS 8 Swift Gesture Recognition Tutorial

  52. An iOS 10 3D Touch Force Handling Tutorial

  53. An iOS 9 3D Touch Quick Actions Tutorial

  54. An iOS 9 3D Touch Peek and Pop Tutorial

  55. Implementing TouchID Authentication in iOS 10 Apps

  56. Drawing iOS 10 2D Graphics with Core Graphics

  57. Interface Builder Live Views and iOS 10 Embedded Frameworks

  58. An iOS 10 Graphics Tutorial using Core Graphics and Core Image

  59. iOS 10 Animation using UIViewPropertyAnimator

  60. iOS 10 UIKit Dynamics – An Overview

  61. An iOS 10 UIKit Dynamics Tutorial

  62. An Introduction to iOS 10 Sprite Kit Game Programming

  63. An iOS 10 Sprite Kit Level Editor Game Tutorial

  64. A iOS 10 Sprite Kit Collision Handling Tutorial

  65. An iOS 10 Sprite Kit Particle Emitter Tutorial

  66. iOS 10 Multitasking, Background Transfer Service and Fetching

  67. An iOS 10 Local Notification Tutorial

  68. An Overview of iOS 10 Application State Preservation and Restoration

  69. An iOS 10 State Preservation and Restoration Tutorial

  70. Integrating Maps into iOS 10 Applications using MKMapItem

  71. An Example iOS 10 MKMapItem Application

  72. Getting Location Information using the iOS 10 Core Location Framework

  73. A Example iOS 8 Location Application

  74. Working with Maps on iOS 10 with MapKit and the MKMapView Class

  75. Working with MapKit Local Search in iOS 10

  76. Using MKDirections to get iOS 8 Map Directions and Routes

  77. An iOS 10 MapKit Flyover Tutorial

  78. An Introduction to Extensions in iOS 10

  79. An iOS 10 Today Extension Widget Tutorial

  80. Creating an iOS 10 Photo Editing Extension

  81. Creating an iOS 10 Action Extension

  82. Receiving Data from an iOS 8 Action Extension

  83. An iOS 10 Interactive iMessage App Tutorial

  84. An Introduction to Building iOS 10 iMessage Apps

  85. Using iOS 10 Event Kit to Create Date and Location Based Reminders

  86. Accessing the iOS 10 Camera and Photo Library

  87. An Example iOS 10 iPhone Camera Application

  88. iOS 8 Video Playback using AVPlayer and AVPlayerViewController

  89. An iOS 10 Multitasking Picture in Picture Tutorial

  90. Playing Audio on iOS 8 using AVAudioPlayer

  91. Recording Audio on iOS 10 with AVAudioRecorder

  92. An iOS 10 Speech Recognition Tutorial

  93. An iOS 10 Real-Time/Live Speech Recognition Tutorial

  94. An Introduction to SiriKit

  95. An iOS 10 Example SiriKit Messaging Extension

  96. An iOS 10 Example SiriKit Messaging Extension

  97. An iOS 10 SiriKit Photo Search Tutorial

  98. Integrating Twitter and Facebook into iOS 10 Applications

  99. An iOS 10 Facebook Integration Tutorial using UIActivityViewController

  100. iOS 10 Facebook and Twitter Integration using SLRequest

  101. An iOS 10 Twitter Integration Tutorial using SLRequest

  102. Making Store Purchases in Swift with the SKStoreProductViewController Class

  103. Building In-App Purchasing into iOS 10 Applications

  104. Preparing an iOS 10 Application for In-App Purchases

  105. An iOS 10 In-App Purchase Tutorial

  106. Configuring and Creating App Store Hosted Content for iOS 10 In-App Purchases

  107. Preparing and Submitting an iOS 10 Application to the App Store

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book



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