iOS 10 App Development Essentials

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© 2016 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book

  1. Start Here

  2. Joining the Apple iOS Developer Program

  3. Installing Xcode 8 and the iOS 10 SDK

  4. A Guided Tour of Xcode 8

  5. An Introduction to Swift Playgrounds

  6. Swift Data Types, Constants and Variables

  7. Swift Operators and Expressions

  8. Swift Flow Control

  9. The Swift Switch Statement

  10. An Overview of Swift Functions and Closures

  11. The Basics of Object Oriented Programming in Swift

  12. An Introduction to Swift Inheritance

  13. Working with Array and Dictionary Collections in Swift

  14. Understanding Error Handling in Swift

  15. Creating an Interactive iOS 10 App

  16. An Introduction to Auto Layout in iOS 10

  17. Working with iOS 10 Auto Layout Constraints in Interface Builder

  18. An iOS 10 Auto Layout Example

  19. Using Trait Variations to Design Adaptive iOS User Interfaces

  20. Using Storyboards in Xcode 8

  21. An Overview of iOS 10 Table Views and Xcode 8 Storyboards

  22. Using Xcode 8 Storyboards to Build Dynamic TableViews

  23. Implementing iOS 10 TableView Navigation using Storyboards in Xcode 8

  24. Working with the iOS 10 Stack View Class

  25. An iOS 10 Stack View Tutorial

  26. An iOS 10 Split View Master-Detail Example

  27. An iOS 10 Split View Master-Detail Example

  28. A Guide to Multitasking in iOS 10

  29. An iOS 10 Multitasking Example

  30. Working with Directories in Swift 3 on iOS 10

  31. Working with Files in Swift 3 on iOS 10

  32. iOS 10 Directory Handling and File I/O in Swift – A Worked Example

  33. Preparing an iOS 10 App to use iCloud Storage

  34. Managing Files using the iOS 8 UIDocument Class

  35. Using iCloud Storage in an iOS 8 Application

  36. Synchronizing iOS 10 Key-Value Data using iCloud

  37. iOS 10 Database Implementation using SQLite

  38. An Example SQLite based iOS 10 Application using Swift and FMDB

  39. iOS 10 Databases in Swift using Core Data

  40. An iOS 10 Core Data Tutorial

  41. An Introduction to CloudKit Data Storage on iOS 10

  42. An Introduction to CloudKit Sharing

  43. An iOS 8 CloudKit Example

  44. An iOS 8 CloudKit Subscription Example

  45. An iOS CloudKit Sharing Example

  46. An Overview of iOS 10 Multitouch, Taps and Gestures

  47. An Example Swift iOS 8 Touch, Multitouch and Tap Application

  48. Detecting iOS 8 Touch Screen Gesture Motions in Swift

  49. Identifying Gestures using iOS 8 Gesture Recognizers

  50. An iOS 8 Swift Gesture Recognition Tutorial

  51. An iOS 10 3D Touch Force Handling Tutorial

  52. An iOS 9 3D Touch Quick Actions Tutorial

  53. An iOS 9 3D Touch Peek and Pop Tutorial

  54. Implementing TouchID Authentication in iOS 10 Apps

  55. Drawing iOS 10 2D Graphics with Core Graphics

  56. Interface Builder Live Views and iOS 10 Embedded Frameworks

  57. An iOS 10 Graphics Tutorial using Core Graphics and Core Image

  58. iOS 10 Animation using UIViewPropertyAnimator

  59. iOS 10 UIKit Dynamics – An Overview

  60. An iOS 10 UIKit Dynamics Tutorial

  61. An Introduction to iOS 10 Sprite Kit Game Programming

  62. An iOS 10 Sprite Kit Level Editor Game Tutorial

  63. A iOS 10 Sprite Kit Collision Handling Tutorial

  64. An iOS 10 Sprite Kit Particle Emitter Tutorial

  65. iOS 10 Multitasking, Background Transfer Service and Fetching

  66. An iOS 10 Local Notification Tutorial

  67. An Overview of iOS 10 Application State Preservation and Restoration

  68. An iOS 10 State Preservation and Restoration Tutorial

  69. Integrating Maps into iOS 10 Applications using MKMapItem

  70. An Example iOS 10 MKMapItem Application

  71. Getting Location Information using the iOS 10 Core Location Framework

  72. A Example iOS 8 Location Application

  73. Working with Maps on iOS 10 with MapKit and the MKMapView Class

  74. Working with MapKit Local Search in iOS 10

  75. Using MKDirections to get iOS 8 Map Directions and Routes

  76. An iOS 10 MapKit Flyover Tutorial

  77. An Introduction to Extensions in iOS 10

  78. An iOS 10 Today Extension Widget Tutorial

  79. Creating an iOS 10 Photo Editing Extension

  80. Creating an iOS 10 Action Extension

  81. Receiving Data from an iOS 8 Action Extension

  82. An iOS 10 Interactive iMessage App Tutorial

  83. An Introduction to Building iOS 10 iMessage Apps

  84. Using iOS 10 Event Kit to Create Date and Location Based Reminders

  85. Accessing the iOS 10 Camera and Photo Library

  86. An Example iOS 10 iPhone Camera Application

  87. iOS 8 Video Playback using AVPlayer and AVPlayerViewController

  88. An iOS 10 Multitasking Picture in Picture Tutorial

  89. Playing Audio on iOS 8 using AVAudioPlayer

  90. Recording Audio on iOS 10 with AVAudioRecorder

  91. An iOS 10 Speech Recognition Tutorial

  92. An iOS 10 Real-Time/Live Speech Recognition Tutorial

  93. An Introduction to SiriKit

  94. An iOS 10 Example SiriKit Messaging Extension

  1. Integrating Twitter and Facebook into iOS 8 Applications using Swift
  2. An iOS 8 Swift Facebook Integration Tutorial using UIActivityViewController
  3. iOS 8 Facebook and Twitter Integration using SLRequest and Swift
  4. An Swift iOS 8 Twitter Integration Tutorial using SLRequest
  5. Making Store Purchases in Swift with the SKStoreProductViewController Class
  6. Building In-App Purchasing into iOS 8 Swift Applications
  7. Preparing an iOS 8 Application for In-App Purchases
  8. An iOS 8 Swift In-App Purchase Tutorial
  9. Configuring and Creating App Store Hosted Content for iOS 8 In-App Purchases

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book



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