Difference between revisions of "IOS 7 App Development Essentials"
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#* [[An iOS 7 Sprite Kit Game Tutorial|Creating the Game Scene Classes]] | #* [[An iOS 7 Sprite Kit Game Tutorial|Creating the Game Scene Classes]] | ||
#* [[An iOS 7 Sprite Kit Game Tutorial|Implementing the Welcome Scene]] | #* [[An iOS 7 Sprite Kit Game Tutorial|Implementing the Welcome Scene]] | ||
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#* [[An iOS 7 Sprite Kit Game Tutorial|Transitioning to the Archery Scene]] | #* [[An iOS 7 Sprite Kit Game Tutorial|Transitioning to the Archery Scene]] | ||
#* [[An iOS 7 Sprite Kit Game Tutorial|Preparing the Archery Scene]] | #* [[An iOS 7 Sprite Kit Game Tutorial|Preparing the Archery Scene]] | ||
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#* [[An iOS 7 Sprite Kit Game Tutorial|Preparing the Animation Texture Atlas]] | #* [[An iOS 7 Sprite Kit Game Tutorial|Preparing the Animation Texture Atlas]] | ||
#* [[An iOS 7 Sprite Kit Game Tutorial|Animating the Archer Sprite Node]] | #* [[An iOS 7 Sprite Kit Game Tutorial|Animating the Archer Sprite Node]] | ||
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#* [[An iOS 7 Sprite Kit Game Tutorial|Creating the Arrow Sprite Node]] | #* [[An iOS 7 Sprite Kit Game Tutorial|Creating the Arrow Sprite Node]] | ||
#* [[An iOS 7 Sprite Kit Game Tutorial|Shooting the Arrow]] | #* [[An iOS 7 Sprite Kit Game Tutorial|Shooting the Arrow]] |
Revision as of 21:41, 12 December 2013
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© 2013 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.
<google>BUY_IOS7</google>
<google>BUY_IOS7</google>
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