Difference between revisions of "IOS 8 App Development Essentials"

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# [[Implementing TouchID Authentication in iOS 8 Apps|Implementing TouchID Authentication in iOS 10 Apps]]<br><br>
 
# [[Implementing TouchID Authentication in iOS 8 Apps|Implementing TouchID Authentication in iOS 10 Apps]]<br><br>
 
# [[Drawing iOS 8 2D Graphics in Swift with Core Graphics|Drawing iOS 10 2D Graphics with Core Graphics]]<br><br>
 
# [[Drawing iOS 8 2D Graphics in Swift with Core Graphics|Drawing iOS 10 2D Graphics with Core Graphics]]<br><br>
 +
# [[Interface Builder Live Views and iOS 8 Embedded Frameworks|Interface Builder Live Views and iOS 10 Embedded Frameworks]]<br><br>
  
  
#* [[Drawing iOS 8 2D Graphics in Swift with Core Graphics|Introducing Core Graphics and Quartz 2D]]
 
#* [[Drawing iOS 8 2D Graphics in Swift with Core Graphics|The drawRect Method]]
 
#* [[Drawing iOS 8 2D Graphics in Swift with Core Graphics|Points, Coordinates and Pixels]]
 
#* [[Drawing iOS 8 2D Graphics in Swift with Core Graphics|The Graphics Context]]
 
#* [[Drawing iOS 8 2D Graphics in Swift with Core Graphics|Working with Colors in Quartz 2D]]<br><br>
 
# [[Interface Builder Live Views and iOS 8 Embedded Frameworks]]
 
#* [[Interface Builder Live Views and iOS 8 Embedded Frameworks|Embedded Frameworks]]
 
#* [[Interface Builder Live Views and iOS 8 Embedded Frameworks|Interface Builder Live Views]]
 
#* [[Interface Builder Live Views and iOS 8 Embedded Frameworks|Creating the Example Project]]
 
#* [[Interface Builder Live Views and iOS 8 Embedded Frameworks|Adding an Embedded Framework]]
 
#* [[Interface Builder Live Views and iOS 8 Embedded Frameworks|Implementing the Drawing Code in the Framework]]
 
#* [[Interface Builder Live Views and iOS 8 Embedded Frameworks|Making the View Designable]]
 
#* [[Interface Builder Live Views and iOS 8 Embedded Frameworks|Making Variables Inspectable]]<br><br>
 
 
# [[An iOS 8 Swift Graphics Tutorial using Core Graphics and Core Image]]
 
# [[An iOS 8 Swift Graphics Tutorial using Core Graphics and Core Image]]
 
#* [[An iOS 8 Swift Graphics Tutorial using Core Graphics and Core Image|The iOS Drawing Example Application]]
 
#* [[An iOS 8 Swift Graphics Tutorial using Core Graphics and Core Image|The iOS Drawing Example Application]]

Revision as of 18:01, 4 November 2016

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© 2016 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book

  1. Start Here

  2. Joining the Apple iOS Developer Program

  3. Installing Xcode 8 and the iOS 10 SDK

  4. A Guided Tour of Xcode 8

  5. An Introduction to Swift Playgrounds

  6. Swift Data Types, Constants and Variables

  7. Swift Operators and Expressions

  8. Swift Flow Control

  9. The Swift Switch Statement

  10. An Overview of Swift Functions and Closures

  11. The Basics of Object Oriented Programming in Swift

  12. An Introduction to Swift Inheritance

  13. Working with Array and Dictionary Collections in Swift

  14. Understanding Error Handling in Swift

  15. Creating an Interactive iOS 10 App

  16. An Introduction to Auto Layout in iOS 10

  17. Working with iOS 10 Auto Layout Constraints in Interface Builder

  18. An iOS 10 Auto Layout Example

  19. Using Trait Variations to Design Adaptive iOS User Interfaces

  20. Using Storyboards in Xcode 8

  21. An Overview of iOS 10 Table Views and Xcode 8 Storyboards

  22. Using Xcode 8 Storyboards to Build Dynamic TableViews

  23. Implementing iOS 10 TableView Navigation using Storyboards in Xcode 8

  24. Working with the iOS 10 Stack View Class

  25. An iOS 10 Stack View Tutorial

  26. An iOS 10 Split View Master-Detail Example

  27. An iOS 10 Split View Master-Detail Example

  28. A Guide to Multitasking in iOS 10

  29. An iOS 10 Multitasking Example

  30. Working with Directories in Swift 3 on iOS 10

  31. Working with Files in Swift 3 on iOS 10

  32. iOS 10 Directory Handling and File I/O in Swift – A Worked Example

  33. Preparing an iOS 10 App to use iCloud Storage

  34. Managing Files using the iOS 8 UIDocument Class

  35. Using iCloud Storage in an iOS 8 Application

  36. Synchronizing iOS 10 Key-Value Data using iCloud

  37. iOS 10 Database Implementation using SQLite

  38. An Example SQLite based iOS 10 Application using Swift and FMDB

  39. iOS 10 Databases in Swift using Core Data

  40. An iOS 10 Core Data Tutorial

  41. An Introduction to CloudKit Data Storage on iOS 10

  42. An Introduction to CloudKit Sharing

  43. An iOS 8 CloudKit Example

  44. An iOS 8 CloudKit Subscription Example

  45. An iOS CloudKit Sharing Example

  46. An Overview of iOS 10 Multitouch, Taps and Gestures

  47. An Example Swift iOS 8 Touch, Multitouch and Tap Application

  48. Detecting iOS 8 Touch Screen Gesture Motions in Swift]

  49. Identifying Gestures using iOS 8 Gesture Recognizers

  50. An iOS 8 Swift Gesture Recognition Tutorial

  51. An iOS 10 3D Touch Force Handling Tutorial

  52. An iOS 9 3D Touch Quick Actions Tutorial

  53. An iOS 9 3D Touch Peek and Pop Tutorial

  54. Implementing TouchID Authentication in iOS 10 Apps

  55. Drawing iOS 10 2D Graphics with Core Graphics

  56. Interface Builder Live Views and iOS 10 Embedded Frameworks


  1. An iOS 8 Swift Graphics Tutorial using Core Graphics and Core Image
  2. Basic iOS 8 Swift Animation using Core Animation
  3. iOS 8 UIKit Dynamics – An Overview
  4. A Swift iOS 8 UIKit Dynamics Tutorial
  5. An Introduction to iOS 8 Sprite Kit Game Programming
  6. An iOS 8 Swift Sprite Kit Level Editor Game Tutorial
  7. A Swift iOS 8 Sprite Kit Collision Handling Tutorial
  8. An iOS 8 Sprite Kit Particle Emitter Tutorial
  9. Integrating iAds into an iOS 8 App using Swift
  10. Integrating Maps into iOS 8 Applications using MKMapItem and Swift
  11. An Example Swift iOS 8 MKMapItem Application
  12. Getting Location Information using the iOS 8 Core Location Framework in Swift
  13. A Swift Example iOS 8 Location Application
  14. Working with Maps on iOS 8 with Swift, MapKit and the MKMapView Class
  15. Working with MapKit Local Search in iOS 8 and Swift
  16. Using MKDirections to get iOS 8 Map Directions and Routes
  17. An Introduction to Extensions in iOS 8
  18. An iOS 8 Today Extension Widget Tutorial
  19. Creating an iOS 8 Photo Editing Extension
  20. Creating an iOS 8 Action Extension
  21. Receiving Data from an iOS 8 Action Extension
  22. Using iOS 8 Event Kit and Swift to Create Date and Location Based Reminders
  23. Accessing the iOS 8 Camera and Photo Library in Swift
  24. An Example Swift iOS 8 iPhone Camera Application
  25. iOS 8 Video Playback using AVPlayer and AVPlayerViewController
  26. Playing Audio on iOS 8 using AVAudioPlayer
  27. Recording Audio on iOS 8 with AVAudioRecorder in Swift
  28. Integrating Twitter and Facebook into iOS 8 Applications using Swift
  29. An iOS 8 Swift Facebook Integration Tutorial using UIActivityViewController
  30. iOS 8 Facebook and Twitter Integration using SLRequest and Swift
  31. An Swift iOS 8 Twitter Integration Tutorial using SLRequest
  32. Making Store Purchases in Swift with the SKStoreProductViewController Class
  33. Building In-App Purchasing into iOS 8 Swift Applications
  34. Preparing an iOS 8 Application for In-App Purchases
  35. An iOS 8 Swift In-App Purchase Tutorial
  36. Configuring and Creating App Store Hosted Content for iOS 8 In-App Purchases

Learn SwiftUI and take your iOS Development to the Next Level
SwiftUI Essentials – iOS 16 Edition book is now available in Print ($39.99) and eBook ($29.99) editions. Learn more...

Buy Print Preview Book



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