Difference between revisions of "An Overview of iOS 8 Table Views and Xcode 6 Storyboards"
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Revision as of 14:24, 5 December 2014
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Using Xcode 6 Storyboards to Create an iOS 8 Tab Bar Application | Using Xcode 6 Storyboards and Swift to Build Dynamic TableViews with Prototype Table View Cells |
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If you have spent an appreciable amount of time using iOS on an iPhone the chances are good that you have interacted with a UIKit Table View object. Table Views are the cornerstone of the navigation system for many iOS iPhone applications. For example, both the iPhone Mail and Settings applications make extensive use of Table Views to present information to users in a list format and to enable users to drill down to more detailed information by selecting a particular list item.
Historically, table views have been one of the more complex areas of iOS user interface implementation. In recognition of this fact, Apple introduced ways to implement table views through the use of the Xcode Storyboard feature.
The goal of this chapter is to provide an overview of the concept of the UITableView class together with an introduction to the ways in which storyboards can be used to ease the table view implementation process. Once these basics have been covered a series of chapters, starting with Using Xcode 6 Storyboards and Swift to Build Dynamic TableViews with Prototype Table View Cells, will work through the creation of example projects intended to demonstrate the use of storyboards in the context of table views.
An Overview of the Table View
Table Views present the user with data in a list format and are represented by the UITableView class of the UIKit framework. The data is presented in rows, whereby the content of each row is implemented in the form of a UITableViewCell object. By default, each table cell can display a text label (textLabel), a subtitle (detailedTextLabel) and an image (imageView). More complex cells can be created by either adding subviews to the cell, or subclassing UITableViewCell and adding your own custom functionality and appearance.
Static vs. Dynamic Table Views
When implementing table views using an Xcode storyboard it is important to understand the distinction between static and dynamic tables. Static tables are useful in situations when a fixed number of rows need to be displayed in a table. The settings page for an application, for example, would typically have a predetermined number of configuration options and would be an ideal candidate for a static table. Dynamic tables (also known as prototype-based tables), on the other hand, are intended for use when a variable number of rows need to be displayed from a data source. Within the storyboard editor, Xcode allows you to visually design a prototype table cell which will then be replicated in the dynamic table view at runtime in order to display data to the user.
The Table View Delegate and dataSource
Each table view in an application needs to have a delegate and a dataSource associated with it (with the exception of static tables which do not have a data source). The dataSource implements the UITableViewDataSource protocol, which basically consists of a number of methods that define title information, how many rows of data are to be displayed, how the data is divided into different sections and, most importantly, supplies the table view with the cell objects to be displayed. The delegate implements the UITableViewDelegate protocol and provides additional control over the appearance and functionality of the table view including detecting when a user touches a specific row, defining custom row heights and indentations and also implementation of row deletion and editing functions.
Table View Styles
Table views may be configured to use either plain or grouped style. In the grouped style, the rows are grouped together in sections separated by optional headers and footers. For example, Figure 27 1 shows a table view configured to use the grouped style:
Figure 27-1
In the case of the plain style, the items are listed without separation and using the full width of the display:
Figure 27-2
Table Views using plain style can also be indexed, whereby rows are organized into groups according to specified criteria, such as alphabetical or numerical sorting.
Self-Sizing Table Cells
iOS 8 has introduced a new feature of table views in the form of “self-sizing” cells. With self-sizing, each row of a table is sized according to the content of the corresponding cell based on the Auto Layout constraints applied to the cell contents. Self-sizing will be demonstrated in the next chapter entitled Using Xcode 6 Storyboards to Build Dynamic TableViews with Prototype Table View Cells, but is of particular importance when the labels in a cell are configured to use dynamic type. <google>BUY_IOS8</google>
Dynamic Type
iOS 7 provided a way for the user to select a preferred text size which applications are expected to adopt when displaying text. The current text size can be configured on a device via the Settings -> Display & Brightness -> Text Size screen which provides a slider to adjust the font size as shown in Figure 27-3:
Figure 27-3
Almost without exception, the built-in iOS apps adopt the font size setting selected by the user when displaying text. Apple also recommends that third-party apps also conform to the user’s text size selection and with iOS 8, support for dynamic type has been extended to table views. This is achieved by specifying a preferred text style setting for the font of any custom labels in a cell. iOS specifies a variety of different preferred text styles for this purpose including headings, sub-headings, body, captions and footnotes. The text style used by a label can be configured using Interface Builder or in code. To configure the text style in Interface Builder, select the label, display the Attributes Inspector and click on the “T” button in the font setting field as demonstrated in Figure 27 4. From the drop-down menu click on the Font menu button and select an item from the options listed under the Text Styles heading:
Figure 27-4
The preferred font is configured in code by setting the preferredFontForTextStyle property to one of the following pre-configured text style values:
- UIFontTextStyleHeadline
- UIFontTextStyleSubheadline
- UIFontTextStyleBody
- UIFontTextStyleFootnote
- UIFontTextStyleCaption1
- UIFontTextStyleCaption2
The following code, for example, sets a dynamic type font on a label using the headline font style:
cell.myLabel.font = UIFont.preferredFontForTextStyle(UIFontTextStyleHeadline)
Clearly, the text size selected by a user will dictate the size of any cells containing labels that use dynamic type, hence the importance of using self-sizing to ensure the table rows are displayed using an appropriate height.
Table View Cell Styles
In addition to the style of the Table View itself, different styles may also be specified for the individual table cells (unless custom table cells are being used). The iOS 8 SDK currently supports four different cell styles:
- UITableViewCellStyleDefault – only the labelText in black and left aligned.
- UITableViewCellStyleSubtitle – labelText in black and left aligned with the detailLabelText positioned beneath it in a smaller font using a gray foreground.
- UITableViewCellStyleValue1 – labelText in black left aligned and the smaller detailLabelText in blue, on the same line and right aligned.
- UITableViewCellStyleValue2 – labelText in blue on left side of cell, right aligned and detailedLabelText on right of cell, left aligned and black.
Table View Cell Reuse
A table view is, at the basic level, comprised of a UITableView object and a UITableViewCell for each row to be displayed. The code for a typical iOS 8 application using a table view will not directly create instances of a cell. The reasoning behind this becomes evident when performance and memory requirements are taken into consideration. Consider, for example, a table view that is required to display 1000 photo images. It can be assumed with a reasonable degree of certainty that only a small percentage of cells will be visible to the user at any one time. If the application was permitted to create each of the 1000 cells in advance the device would very quickly run into memory and performance limitations.
Instead, the application begins by registering with the table view object the class to be used for cell objects, along with the reuse identifier previously assigned to that class. If the cell class was written in code, the registration is performed using the registerClass method of UITableView object. For example:
self.tableView.registerClass(AttractionTableViewCell.self, forCellReuseIdentifier: "MyTableCell")
In the event that the cell is contained within an Interface Builder NIB file, the registerNib method is used instead.
Perhaps the most important point to remember from this chapter is that if the cell is created using prototypes within a storyboard it is not necessary to register the class and, in fact, doing so will prevent the cell or view from appearing when the application runs.
As the table view initializes, it calls the cellForRowAtIndexPath method of the datasource class passing through the index path for which a cell object is required. This method will then call the dequeueReusableCellWithReuseIdentifier method of the table view object, passing through both the index path and the reuse ID assigned to the cell class when it was registered, to find out if there is a reusable cell object in the queue that can be used for this new cell. Since this is the initialization phase and no cells have been deemed eligible for reuse, the method will create a new cell and return it. Once all the visible cells have been created, the table view will stop asking for more cells. The code for cellForCellAtIndexPath will typically read as follows (the code to customize the cell before returning it will be implementation specific):
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell { let cell = tableView.dequeueReusableCellWithIdentifier("MyTableCell", forIndexPath: indexPath) as MyTableViewCell // Configure the cell here return cell }
As the user scrolls through the table view, some cells will move out of the visible frame. When this happens, the table view places them on the reuse queue. As cells are moving out of view, new ones are likely to be coming into view. For each cell moving into the view area, the table view will call cellForRowAtIndexPath. This time, however, when a call to the dequeueReusableCellWithReuseIdentifier method is made, it is most likely that an existing cell object will be returned from the reuse queue, thereby avoiding the necessity to create a new object.
Summary
Whilst table views provide a popular mechanism for displaying data and implementing view navigation within applications, implementation has historically been a complex process. That changed with the introduction of storyboard support in Xcode. Xcode now provides a mechanism for visually implementing a considerable amount of Table View functionality with minimal coding. Such table views can be implemented as either static or dynamic depending on the requirements of the table and the nature of the data being displayed.
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Using Xcode 6 Storyboards to Create an iOS 8 Tab Bar Application | Using Xcode 6 Storyboards and Swift to Build Dynamic TableViews with Prototype Table View Cells |