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An Overview of IT Security Threats and Attacks

2,102 bytes added, 16:20, 13 February 2008
Denial of Service (DoS) Attacks
* '''Ping flood''' - This attack uses the Internet Message Protocol (ICMP) ''ping'' request to a server as a DoS method. The strategy either involves sending ping requests in such vast quantities that the receiving system is unable to respond to valid user requests, or sending ping messages which are so large (known as a ''ping of death'') that the system is unable to handle the request.
* '''Smurfing''' - As with Ping Flood attacks, smurfing makes use of the TCP Internet Message Protocol (ICMP) ''ping'' request to mount DoS attacks. In a typical smurfing attack the attacker sends a ping request to the broadcast address of network containing the IP address of the victim. The ping request is sent to all computers on the broadcast network, which in turn all reply to the IP address of the victim system thereby overloading the victim with ping responses. The primary method for preventing smurf attacks is to block ICMP traffic through routers so that the ping responses are blocked from reaching internal servers.
* '''TCP SYN Flood''' - Also known as the ''TCP Ack Attack'', this attack leverages the TCP three way handshake to launch a DoS attack. The attack begins with a client attempting to establish a TCP connection with the victim server. The client send a request to the server, which in turn returns an ACK package to acknowledge the connection. At this point in the communication the client should respond with a message accepting the connection. Instead the client sends another ACK which is responded to by the server with yet another ACK. The client continues to send ACKs to the server with the effect of causing the server to hold sessions open in anticipation of the client sending the final packet required to completion the connection. As a result the server uses up all available sessions serving the malicious client, thereby preventing access to other users.  * '''Fraggle''' - A fraggle attack is similar to a ''smurfing attack'' with the exception that the User Datagram Protocol (UDP) is used instead of using ICMP.  * '''Land''' - Under a Land attack the attacker creates a fake SYN packet contain the same source and destination IP addresses and ports and sends it to the victim causing the system to become confused whn trying to respond to the packet. * '''Teardrop''' - A teardrop type of DoS attack exploits a weakness in the TCP/IP implementation of some operating systems. The attack works by sending messages fragmented into multiple UDP packages. Ordinarily the operating system is able to reassemble the packets into a complete message by referencing data in each UDB packet. The teardrop attack works by corrupting the offset data in the UDP packets making it impossible for the system to rebuild the original packets. On systems which are unable to handle this corruption a crash is the most likely outcome of a teardrop attack. * '''Bonk''' - An effective attack on some Windows systems involving the transmission corrupted UDP packets to the DNS port (port 53) resulting in a system crash. * '''Boink''' - Similar to the ''Bonk'' attack except that the corrupted UDP packets are sent to multiple ports, not just port 53 (DNS).

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