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The final step is to build and run the application. In order to fully test the pinching and rotation recognition it will be necessary to run the application on a physical device (since it is not possible to emulate two simultaneous touches within the iOS Simulator environment). Assuming a provisioned device is attached (see [[Testing iOS 6 Apps on the iPad – Developer Certificates and Provisioning Profiles]] for more details) simply click on the Xcode Run button. Once the application loads on the device, perform the appropriate gestures on the display and watch the status label update accordingly.
<google>BUY_IOS6_IPAD</google>
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<td width="20%">[[Identifying iPad Gestures using iOS 6 Gesture Recognizers|Previous]]<td align="center">[[iPad iOS 6 Development Essentials|Table of Contents]]<td width="20%" align="right">[[An Overview of iOS 6 Collection View and Flow Layout|Next]]</td>
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<td width="20%">Identifying iPad Gestures using iOS 6 Gesture Recognizers<td align="center"><td width="20%" align="right">An Overview of iPad iOS 6 Collection View and Flow Layout</td>
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