Android 4 App Development Essentials

Revision as of 19:37, 26 June 2013 by Neil (Talk | contribs)

Revision as of 19:37, 26 June 2013 by Neil (Talk | contribs)

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Introduction to Android 4.2 App Development Essentials


© 2013 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.


<google>BUY_ANDROID</google>


Table of Contents

  1. Introduction to Android 4.2 App Development Essentials
  2. Setting up an Android Development Environment
  3. Creating an Android Virtual Device (AVD)
  4. Creating an Example Android Application
  5. Testing Android Applications on a Physical Android Device with ADB
  6. An Overview of the Android Architecture
  7. The Anatomy of an Android Application
  8. Understanding Android Application and Activity Lifecycles
  9. Handling Android Activity State Changes
  10. Android Activity State Changes - An Example Application
  11. Saving and Restoring the User Interface State of an Android Activity
  12. Understanding Android Views, View Groups and Layouts
  13. Designing an Android User Interface using the Graphical Layout Tool
  14. Creating an Android User Interface in Java Code
  15. Using the Android GridLayout Manager in the Graphical Layout Tool
  16. Working with the Android GridLayout in XML Layout Resources
  17. An Overview and Example of Android Event Handling
  18. Android Touch and Multi-touch Event Handling
  19. Detecting Common Gestures using the Android Gesture Detector Class
  20. Implementing Android Custom Gesture and Pinch Recognition
  21. An Introduction to Android Fragments
  22. Using Fragments in Android - A Worked Example
  1. An Android Master/Detail Flow Tutorial