IOS iPhone iPad eBooks
iOS iPhone and iPad Development eBooks
The aim of iPhone iOS 6 Development Essentials is to teach you the skills necessary to build your own applications for the iPhone. Beginning with the basics, this book provides an overview of the architecture of iOS 6. Introductions to Xcode and programming in Objective-C are provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as user interface layout, file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, multitasking, in-app purchasing, iCloud storage, camera access and video playback. New iOS 6 specific features are also covered in detail including Facebook integration, Auto Layout, Apple Maps, Collections, Reminders and user interface state preservation.
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The aim of iPad iOS 6 Development Essentials is to teach you the skills necessary to build your own applications for the iPad. Beginning with the basics, this book provides an overview of the architecture of iOS 6. Introductions to Xcode and programming in Objective-C are provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as user interface layout, file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, multitasking, in-app purchasing, iCloud storage, camera access and video playback. New iOS 6 specific features are also covered in detail including Facebook integration, Auto Layout, Apple Maps, Collections, Reminders and user interface state preservation.
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Beginning with the basics, iPad iOS 5 Development Essentials provides an overview of the iPad hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPad applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. New iOS 5 specific features are also covered including page view controller implementation, iCloud based storage, Storyboard user interface design, image filtering with Core Image and Twitter integration.
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Beginning with the basics, iPhone iOS 5 Development Essentials provides an overview of the iPhone hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. New iOS 5 specific features are also covered including page view controller implementation, iCloud based storage, Storyboard user interface design, image filtering with Core Image and Twitter integration.
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Beginning with the basics, this book provides an overview of the iPad hardware and the architecture of iOS 4. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPad applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing, animation, split views and popovers are also covered, as are touch screen handling, multitasking, iAds integration, location management, mapKit handling, local notifications, camera access and video playback support. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for the iPad using the iOS 4 SDK and Xcode 4. Read this book>> |
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Fully updated for Xcode 4 this is the latest version of Techotopia's most read eBook. Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 4. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, multitasking, iAds integration, location management, local notifications, camera access and video playback support.
The aim of this book, therefore, is to teach you the skills necessary to build your own apps for the iPhone. Read this book >> |
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Now fully updated for Modern Objective-C, the goal of this book is to teach the skills necessary to program in Objective-C using a style that is easy to follow, rich in examples and accessible to those who have never used Objective-C before. Topics covered include the fundamentals of Objective-C such as variables, looping and flow control. Also included are details of object oriented programming, working with files and memory and the Objective-C Foundation framework. Regardless of whether you are developing for Mac OS X or the iPhone, this book covers everything you need to know about the Objective-C language. Read this book>> |
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Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 4. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, multitasking, iAds integration, location management, local notifications, camera access and video playback support.
The aim of this book, therefore, is to teach you the skills necessary to build your own apps for the iPhone. Read this book >> |
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The aim of this book is to teach you the skills necessary to build your own apps for the iPhone using the iOS 3 version of iPhone SDK and the Xcode development enviroment. Read this book>> |