Difference between revisions of "IPhone App Development Essentials"
From Techotopia
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#* [[The iPhone OS Core OS Layer|External Accessory framework (ExternalAccessory.framework)]] | #* [[The iPhone OS Core OS Layer|External Accessory framework (ExternalAccessory.framework)]] | ||
#* [[The iPhone OS Core OS Layer|Security Framework (Security.framework)]] | #* [[The iPhone OS Core OS Layer|Security Framework (Security.framework)]] | ||
− | #* [[The iPhone OS Core OS Layer|System (LibSystem)]] | + | #* [[The iPhone OS Core OS Layer|System (LibSystem)]]<br><br> |
# [[Installing Xcode and the iPhone SDK]] | # [[Installing Xcode and the iPhone SDK]] | ||
+ | # [[Installing Xcode and the iPhone SDK|Identifying if you have an Intel or PowerPC based Mac]] | ||
+ | #* [[Installing Xcode and the iPhone SDK|Installing Xcode and the iPhone SDK]] | ||
+ | #* [[Installing Xcode and the iPhone SDK|Starting Xcode]]<br><br> | ||
+ | # [[Creating a Simple iPhone App]] |
Revision as of 21:04, 4 March 2010
Currently under development, this online book is intended to teach the reader everything necessary to develop apps for the iPhone. It is due for completion in May 2010 so check back for regular updates.
- About iPhone App Development Essentials
- The Anatomy of an iPhone
- The iPhone OS Architecture and Frameworks
- The iPhone OS Cocoa Touch Layer
- The iPhone OS Media Layer
- Core Graphics Framework (CoreGraphics.framework)
- Quartz Core Framework (QuartzCore.framework)
- OpenGL ES framework (OpenGLES.framework)
- iPhone Audio Support
- AV Foundation framework (AVFoundation.framework)
- Core Audio Frameworks (CoreAudio.framework, AudioToolbox.framework and AudioUnit.framework)
- Open Audio Library (OpenAL)
- Media Player framework (MediaPlayer.framework)
- The iPhone OS Core Services Layer
- The iPhone OS Core OS Layer
- Installing Xcode and the iPhone SDK
- Identifying if you have an Intel or PowerPC based Mac
- Creating a Simple iPhone App