Difference between revisions of "Kindle Fire Development Essentials"

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#* [[An Overview and Example of Android Event Handling|Consuming Events]]<br><br>
 
#* [[An Overview and Example of Android Event Handling|Consuming Events]]<br><br>
 
# [[Android Touch and Multi-touch Event Handling]]
 
# [[Android Touch and Multi-touch Event Handling]]
 +
#* [[Android Touch and Multi-touch Event Handling|Intercepting Touch Events]]
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#* [[Android Touch and Multi-touch Event Handling|The MotionEvent Object]]
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#* [[Android Touch and Multi-touch Event Handling|Understanding Touch Actions]]
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#* [[Android Touch and Multi-touch Event Handling|Handling Multiple Touches]]
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#* [[Android Touch and Multi-touch Event Handling|An Example Multi-Touch Application]]
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#* [[Android Touch and Multi-touch Event Handling|Designing the Activity User Interface]]
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#* [[Android Touch and Multi-touch Event Handling|Implementing the Touch Event Listener]]
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#* [[Android Touch and Multi-touch Event Handling|Running the Example Application]]<br><br>
 
# [[Android Gesture Recognition on the Kindle Fire]]
 
# [[Android Gesture Recognition on the Kindle Fire]]

Revision as of 20:34, 13 June 2012

Table of ContentsNext
An Overview and History of the Kindle Fire


<google>BUY_KINDLE_FIRE</google>


Table of Contents

  1. An Overview and History of the Kindle Fire
  2. Setting Up a Kindle Fire Android Development Environment
  3. Creating a Kindle Fire Android Virtual Device (AVD)
  4. Creating an Example Kindle Fire Android Application
  5. Testing Android Applications on a Physical Kindle Fire Device
  6. An Overview of the Kindle Fire Android Architecture
  7. The Anatomy of an Android Application
  8. Understanding Android Application and Activity Lifecycles
  9. Handling Android Activity State Changes
  10. Android Activity State Changes – An Example Application
  11. Saving and Restoring the User Interface State of an Android Activity
  12. Understanding Android Views, View Groups and Layouts
  13. Designing an Android User Interface using the Graphical Layout Tool
  14. Creating an Android User Interface in Java Code
  15. An Overview and Example of Android Event Handling
  16. Android Touch and Multi-touch Event Handling
  17. Android Gesture Recognition on the Kindle Fire