Difference between revisions of "IOS iPhone iPad eBooks"
From Techotopia
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<td valign="top">[[Image:iphone_ios3_cover_100x150.png|Click to read iPhone App Development Essentials]]<td>The aim of this book is to teach you the skills necessary to build your own apps for the iPhone using the iOS 3 version of iPhone SDK and the Xcode development enviroment. <br><br>[[iPhone App Development Essentials|Read this book>>]]<br><br></td> | <td valign="top">[[Image:iphone_ios3_cover_100x150.png|Click to read iPhone App Development Essentials]]<td>The aim of this book is to teach you the skills necessary to build your own apps for the iPhone using the iOS 3 version of iPhone SDK and the Xcode development enviroment. <br><br>[[iPhone App Development Essentials|Read this book>>]]<br><br></td> | ||
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+ | <td valign="top">[[Image:Objective-C_2.0_Essentials_cover.jpg|Click to read Objective-C 2.0]]<td>The objective of this book is to teach the skills necessary to program in Objective-C using a style that is easy to follow, rich in examples and accessible to those who have never used Objective-C before. Topics covered include the fundamentals of Objective-C such as variables, looping and flow control. Also included are details of object oriented programming, working with files and memory and the Objective-C Foundation framework. Regardless of whether you are developing for Mac OS X or the iPhone, this book covers everything you need to know about the Objective-C language. <br><br>[[Objective-C 2.0 Essentials|Read this book>>]]<br><br></td> | ||
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Revision as of 19:51, 31 March 2011
iOS iPhone and iPad Development eBooks
Fully updated for Xcode 4 this is the latest version of Techotopia's most read eBook. Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 4. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, multitasking, iAds integration, location management, local notifications, camera access and video playback support.
The aim of this book, therefore, is to teach you the skills necessary to build your own apps for the iPhone. Read this book >> |
|
Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 4. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, multitasking, iAds integration, location management, local notifications, camera access and video playback support.
The aim of this book, therefore, is to teach you the skills necessary to build your own apps for the iPhone. Read this book >> |
|
The aim of this book is to teach you the skills necessary to build your own apps for the iPhone using the iOS 3 version of iPhone SDK and the Xcode development enviroment. Read this book>> |
|
The objective of this book is to teach the skills necessary to program in Objective-C using a style that is easy to follow, rich in examples and accessible to those who have never used Objective-C before. Topics covered include the fundamentals of Objective-C such as variables, looping and flow control. Also included are details of object oriented programming, working with files and memory and the Objective-C Foundation framework. Regardless of whether you are developing for Mac OS X or the iPhone, this book covers everything you need to know about the Objective-C language. Read this book>> |