Difference between revisions of "IPhone App Development Essentials"
From Techotopia
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# [[Creating a Simple iPhone App]]<br><br> | # [[Creating a Simple iPhone App]]<br><br> | ||
# [[The Basics of Objective-C Programming]] | # [[The Basics of Objective-C Programming]] | ||
+ | #* [[The Basics of Objective-C Programming|Objective-C Data Types and Variables]] | ||
+ | #* [[The Basics of Objective-C Programming|Objective-C Expressions]] | ||
+ | #* [[The Basics of Objective-C Programming|Objective-C Flow Control with if and else]] | ||
+ | #* [[The Basics of Objective-C Programming|Looping with the for Statement]] | ||
+ | #* [[The Basics of Objective-C Programming|Objective-C Looping with do and while]] | ||
+ | #* [[The Basics of Objective-C Programming|Objective-C do ... while loops]]<br><br> | ||
+ | # [[The Basics of Object Oriented Programming in Objective-C]] |
Revision as of 16:30, 5 March 2010
Currently under development, this online book is intended to teach the reader everything necessary to develop apps for the iPhone. It is due for completion in May 2010 so check back for regular updates.
- About iPhone App Development Essentials
- The Anatomy of an iPhone
- The iPhone OS Architecture and Frameworks
- The iPhone OS Cocoa Touch Layer
- The iPhone OS Media Layer
- Core Graphics Framework (CoreGraphics.framework)
- Quartz Core Framework (QuartzCore.framework)
- OpenGL ES framework (OpenGLES.framework)
- iPhone Audio Support
- AV Foundation framework (AVFoundation.framework)
- Core Audio Frameworks (CoreAudio.framework, AudioToolbox.framework and AudioUnit.framework)
- Open Audio Library (OpenAL)
- Media Player framework (MediaPlayer.framework)
- The iPhone OS Core Services Layer
- The iPhone OS Core OS Layer
- Installing Xcode and the iPhone SDK
- Creating a Simple iPhone App
- The Basics of Objective-C Programming
- The Basics of Object Oriented Programming in Objective-C