Difference between revisions of "Ruby Flow Control"
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− | In the above outline, the ''expression'' is a logical expression that will evaluate to either true or false. If the expression is true, then the code represented by ''ruby code'' will execute. Otherwise the code is skipped. ''end'' marks the end of the ''if'' statement. | + | In the above outline, the ''expression'' is a logical expression that will evaluate to either true or false. If the expression is true, then the code represented by ''ruby code'' will execute. Otherwise the code is skipped. The ''end'' statement marks the end of the ''if'' statement. |
Let's look at an example: | Let's look at an example: | ||
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</pre> | </pre> | ||
− | As shown in the above example the code block following the ''if'' statement is executed when the expression is evaluated to be true (i.e the customerName variable contains the string "Fred") and the script after the ''else'' statement is executed when the customerName does not match the string "Fred". | + | As shown in the above example the code block following the ''if'' statement is executed when the expression is evaluated to be true (i.e. the customerName variable contains the string "Fred") and the script after the ''else'' statement is executed when the customerName does not match the string "Fred". |
''elsif'' structures take the ''if ... else ...'' concept a step further to implement ''if ... else ... if ... else ...'' structures. For example: | ''elsif'' structures take the ''if ... else ...'' concept a step further to implement ''if ... else ... if ... else ...'' structures. For example: | ||
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== Summary == | == Summary == | ||
− | In this chapter of [[Ruby Essentials]] we have explored basic control structures | + | In this chapter of [[Ruby Essentials]] we have explored basic control structures which allow us to build decision making logic into our Ruby programs. In the following chapter we will look at a more advanced conditional structure, [[The Ruby case Statement]]. |
Revision as of 14:49, 31 March 2009
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One of the most powerful features of Ruby (and every other programming or scripting language for that matter) is the ability to build intelligence and logic into code. This is achieved through the use of control structures which decide what code is executed based on logical expressions.
In this chapter of Ruby Essentials we will look at how such control structures are built.
The Ruby if Statement
<google>ADSDAQBOX_FLOW</google> The if statement is the most basic of the Ruby control structures. if statements simply specify a section of Ruby code to be executed when a specified criteria is met. The syntax for an if statement is as follows:
if expression then
ruby code
end
In the above outline, the expression is a logical expression that will evaluate to either true or false. If the expression is true, then the code represented by ruby code will execute. Otherwise the code is skipped. The end statement marks the end of the if statement.
Let's look at an example:
if 10 < 20 then print "10 is less than 20" end
When executed, the code will display the string "10 is less than 20", because the 10 < 20 expression evaluated to true.
If this was any language other than Ruby we would now move on to the next section. Except that this is Ruby we are talking about, so we have more flexibility. Firstly, we can drop the then keyword and get the same result:
if 10 < 20 print "10 is less than 20" end
We can also place the if after the print statement, and in doing so, drop the end statement:
print "10 is less than 20" if 10 < 20
Similarly, we can place a colon (:) between the if expression and the statement to be executed:
if 10 < 20: print "10 is less than 20" end
The expression to be evaluated can also include logical operators. For example:
if firstname == "john" && lastname == "smith" then print "Hello John!" end
Using else and elsif Constructs
The if control structure outlined above allows you to specify what should happen if a particular expression evaluates to true. It does not, however, provide the option to specify something else that should happen in the event that the expression evaluates to false. This is where the if ... else construct comes into play.
The syntax for if ... else is similar to the simple if statement with the exception that the else statement can be used to specify alternate action:
if customerName == "Fred" print "Hello Fred!" else print "You're not Fred! Where's Fred?" end
As shown in the above example the code block following the if statement is executed when the expression is evaluated to be true (i.e. the customerName variable contains the string "Fred") and the script after the else statement is executed when the customerName does not match the string "Fred".
elsif structures take the if ... else ... concept a step further to implement if ... else ... if ... else ... structures. For example:
if customerName == "Fred" print "Hello Fred!" elsif customerName == "John" print "Hello John!" elsif customername == "Robert" print "Hello Bob!" end
This construct may also be expressed a little more economically using a colon (:) to separate the elsif from the print statement:
if customerName == "Fred" : print "Hello Fred!" elsif customerName == "John" : print "Hello John!" elsif customername == "Robert" : print "Hello Bob!" end
The Ruby Ternary Operator
Ruby uses something called a ternary operator to provide a shortcut way of making decisions. The syntax of the ternary operator is as follows:
[condition] ? [true expression] : [false expression]
The way this works is that [condition] is replaced with an expression that will return either true or false. If the result is true then the expression that replaces the [true expression] is evaluated. Conversely, if the result was false then the [false expression] is evaluated. Let's see this in action:
irb(main):182:0> customerName = "Fred" => "Fred" irb(main):183:0> customerName == "Fred" ? "Hello Fred" : "Who are you?" => "Hello Fred"
Summary
In this chapter of Ruby Essentials we have explored basic control structures which allow us to build decision making logic into our Ruby programs. In the following chapter we will look at a more advanced conditional structure, The Ruby case Statement.
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