Difference between revisions of "Android Studio Development Essentials - Android 6 Edition"

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# [https://www.answertopia.com/android-studio/installing-android-studio/ Setting up an Android Studio Development Environment - Android 6]
 
# [https://www.answertopia.com/android-studio/installing-android-studio/ Setting up an Android Studio Development Environment - Android 6]
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# [[Creating an Example Android 6 App in Android Studio]]
 
# [[Creating an Example Android 6 App in Android Studio]]
 
#* [[Creating an Example Android 6 App in Android Studio|Creating a New Android Project]]
 
#* [[Creating an Example Android 6 App in Android Studio|Creating a New Android Project]]

Revision as of 14:51, 15 December 2023

Table of ContentsNext
Introduction



© 2015 Neil Smyth / Payload Media. This eBook is provided for personal use only. Unauthorized use, reproduction and/or distribution strictly prohibited. All rights reserved.


You are reading a sample chapter from the Android Studio 1.x / Android 6 Edition book.

Purchase the fully updated Android Studio Hedgehog Edition of this publication in eBook ($32.99) or Print ($49.99) format

Android Studio Hedgehog Essentials - Java Edition Print and eBook (PDF) editions contain 87 chapters and over 800 pages
Buy Print Preview Book


Table of Contents

  1. Setting up an Android Studio Development Environment - Android 6


  1. Creating an Example Android 6 App in Android Studio
  2. A Tour of the Android Studio User Interface
  3. Creating an Android 6 Virtual Device (AVD) in Android Studio
  4. Testing Android Studio Apps on a Physical Android 6 Device
  5. The Basics of the Android Studio Code Editor
  6. A Guide to the Android Studio Designer Tool
  7. Designing a User Interface using the Android Studio Designer Tool
  8. Creating an Android 6 User Interface in Java Code
  9. Using the Android 6 GridLayout Manager in Android Studio Designer
  10. Working with the Android 6 GridLayout using XML Layout Resources
  11. An Overview and Example of Android 6 Event Handling
  12. Detecting Common Gestures using the Android 6 Gesture Detector Class
  13. Implementing Custom Gesture and Pinch Recognition on Android 6
  14. An Introduction to Android 6 Fragments
  15. Using Fragments in Android Studio - An Example
  16. Animating User Interfaces with the Android 6 Transitions Framework
  17. An Android 6 Transition Tutorial using beginDelayedTransition
  18. Implementing Android 6 Scene Transitions – A Tutorial
  19. Working with the Floating Action Button and Snackbar
  20. Creating an Android Tabbed Interface using the TabLayout Component
  21. Working with the Android RecyclerView and CardView Widgets
  22. An Android RecyclerView and CardView Tutorial
  23. Working with the Android AppBar and Collapsing Toolbar Layouts
  24. Implementing an Android Navigation Drawer
  25. An Android Studio Master/Detail Flow Tutorial
  26. An Overview of Android 6 Intents
  27. Android 6 Explicit Intents – A Worked Example
  28. Android 6 Implicit Intents – A Worked Example
  29. Android 6 Broadcast Intents and Broadcast Receivers
  30. A Basic Overview of Java Threads and Thread Handlers on Android
  31. An Overview of Android 6 Started and Bound Services
  32. Implementing an Android 6 Started Service – A Worked Example
  33. Android 6 Local Bound Services – A Worked Example
  34. Android 6 Remote Bound Services – A Worked Example
  35. An Overview of Android 6 SQLite Databases
  36. An Android 6 TableLayout and TableRow Tutorial
  37. An Android 6 SQLite Database Tutorial
  38. Understanding Android 6 Content Providers
  39. Implementing an Android Content Provider in Android Studio
  40. Accessing Cloud Storage using the Android 6 Storage Access Framework
  41. An Android 6 Storage Access Framework Example
  42. Implementing Video Playback on Android 6 using the VideoView and MediaController Classes
  43. Video Recording and Image Capture on Android 6 using Camera Intents
  44. Making Runtime Permission Requests in Android 6.0
  45. Android 6 Audio Recording and Playback using MediaPlayer and MediaRecorder
  46. Working with the Google Maps Android 6 API in Android Studio
  47. Printing with the Android 6 Printing Framework
  48. An Android 6 HTML and Web Content Printing Example
  49. A Guide to Android 6 Custom Document Printing
  50. Handling Different Android 6 Devices and Displays
  51. Signing and Preparing an Android 6 Application for Release
  52. Integrating Google Play In-app Billing into an Android 6 Application
  53. An Overview of Gradle in Android Studio - Android 6
  54. An Android Studio Gradle Build Variants Example - Android 6

You are reading a sample chapter from the Android Studio 1.x / Android 6 Edition book.

Purchase the fully updated Android Studio Hedgehog Edition of this publication in eBook ($32.99) or Print ($49.99) format

Android Studio Hedgehog Essentials - Java Edition Print and eBook (PDF) editions contain 87 chapters and over 800 pages
Buy Print Preview Book



Table of ContentsNext
Introduction