Difference between revisions of "Kindle Fire Development Essentials"
From Techotopia
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#* [[Saving and Restoring the User Interface State of an Android Activity|Testing the Application]]<br><br> | #* [[Saving and Restoring the User Interface State of an Android Activity|Testing the Application]]<br><br> | ||
# [[Understanding Android Views, View Groups and Layouts]] | # [[Understanding Android Views, View Groups and Layouts]] | ||
+ | #* [[Understanding Android Views, View Groups and Layouts|Views and View Groups]] | ||
+ | #* [[Understanding Android Views, View Groups and Layouts|Android Layout Managers]] | ||
+ | #* [[Understanding Android Views, View Groups and Layouts|The View Hierarchy]] | ||
+ | #* [[Understanding Android Views, View Groups and Layouts|Creating User Interfaces]]<br><br> | ||
+ | # [[Designing an Android User Interface using the Graphical Layout Tool]] |
Revision as of 14:18, 25 May 2012
Table of Contents | Next | |
An Overview and History of the Kindle Fire |
<google>BUY_KINDLE_FIRE</google>
Table of Contents
- An Overview and History of the Kindle Fire
- Setting Up a Kindle Fire Android Development Environment
- Creating a Kindle Fire Android Virtual Device (AVD)
- Creating an Example Kindle Fire Android Application
- Testing Android Applications on a Physical Kindle Fire Device
- An Overview of the Android Debug Bridge (adb)
- Configuring the adb to Detect a Kindle Fire Device
- Mac OS X Kindle Fire adb Configuration
- Windows Kindle Fire adb Configuration
- Configuring the adb_usb.ini File
- Configuring the Google USB Driver Package
- Installing the Google USB Device Driver
- Restarting the adb Server
- Linux Kindle Fire adb Configuration
- Identifying the Linux USB Device
- Editing the 51-android.rules File
- Modifying the adb_usb.ini File
- Restarting the adb Server
- Testing the adb Connection
- Manual Selection of the Application Run Target
- An Overview of the Kindle Fire Android Architecture
- The Anatomy of an Android Application
- Understanding Android Application and Activity Lifecycles
- Handling Android Activity State Changes
- Android Activity State Changes – An Example Application
- Saving and Restoring the User Interface State of an Android Activity
- Understanding Android Views, View Groups and Layouts
- Designing an Android User Interface using the Graphical Layout Tool