Difference between revisions of "IPhone iOS 4 Development Essentials"
From Techotopia
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#* [[The Basics of iPhone iOS 4 Object Oriented Programming in Objective-C|Structuring Object-Oriented Objective-C Code]]<br><br> | #* [[The Basics of iPhone iOS 4 Object Oriented Programming in Objective-C|Structuring Object-Oriented Objective-C Code]]<br><br> | ||
# [[An Overview of the iPhone iOS 4 Application Development Architecture]] | # [[An Overview of the iPhone iOS 4 Application Development Architecture]] | ||
+ | #* [[An Overview of the iPhone iOS 4 Application Development Architecture|Model View Controller (MVC)]] | ||
+ | #* [[An Overview of the iPhone iOS 4 Application Development Architecture|The Target-Action pattern, IBOutlets and IBActions]] | ||
+ | #* [[An Overview of the iPhone iOS 4 Application Development Architecture|Subclassing]] | ||
+ | #* [[An Overview of the iPhone iOS 4 Application Development Architecture|Delegation]]<br><br> |
Revision as of 15:01, 10 January 2011
This eBook is currently under development and is scheduled for completion in March 2011. The goal of this book is to provide the essential knowledge necessary to develop iOS 4 based applications to run on the iPhone.
- About iPhone iOS 4 App Development Essentials
- The Anatomy of an iPhone 4
- The iOS 4 Architecture and SDK Frameworks
- The iPhone iOS 4 Cocoa Touch Layer
- The iPhone iOS 4 Media Layer
- iOS 4 Graphics and Video Support
- Core Video Framework (CoreVideo.framework)
- Core Text Framework (CoreText.framework)
- Image I/O Framework (ImageIO.framework)
- Assets Library Framework (AssetsLibrary.framework)
- Core Graphics Framework (CoreGraphics.framework)
- Quartz Core Framework (QuartzCore.framework)
- OpenGL ES framework (OpenGLES.framework)
- iOS Audio Support
- AV Foundation framework (AVFoundation.framework)
- Core Audio Frameworks (CoreAudio.framework, AudioToolbox.framework and AudioUnit.framework)
- Open Audio Library (OpenAL)
- Media Player framework (MediaPlayer.framework)
- Core Midi Framework (CoreMIDI.framework)
- The iPhone iOS 4 Core Services Layer
- Address Book framework (AddressBook.framework)
- CFNetwork Framework (CFNetwork.framework)
- Core Data Framework (CoreData.framework)
- Core Foundation Framework (CoreFoundation.framework)
- Core Media Framework (CoreMedia.framework)
- Core Telephony Framework (CoreTelephony.framework)
- EventKit Framework (EventKit.framework)
- Foundation Framework (Foundation.framework)
- Core Location Framework (CoreLocation.framework)
- Mobile Core Services Framework (MobileCoreServices.framework)
- Store Kit Framework (StoreKit.framework)
- SQLite library
- System Configuration Framework (SystemConfiguration.framework)
- Quick Look Framework (QuickLook.framework)
- The iPhone iOS 4 Core OS Layer
- Installing Xcode and the iOS 4 SDK
- Creating a Simple iPhone iOS 4 App
- Testing iOS 4 Apps on the iPhone – Developer Certificates and Provisioning Profiles
- Joining the iOS Developer Program
- Creating an iOS Development Certificate Signing Request
- Submitting the iOS Development Certificate Signing Request
- Installing an iOS Development Certificate
- Assigning Devices
- Creating an App ID
- Creating an iOS Development Provisioning Profile
- Selecting a Device for Development
- Associating an App ID with an App
- Installing an App onto a Device
- The Basics of Objective-C Programming (iOS4 iPhone)
- The Basics of iPhone iOS 4 Object Oriented Programming in Objective-C
- What is an Object?
- What is a Class?
- Declaring an Objective-C Class Interface
- Adding Instance Variables to a Class
- Define Class Methods
- Declaring an Objective-C Class Implementation
- Declaring, Initializing and Releasing a Class Instance
- Calling Methods and Accessing Instance Data
- Creating the Program Section
- Bringing it all Together
- Structuring Object-Oriented Objective-C Code
- An Overview of the iPhone iOS 4 Application Development Architecture